Interview With Kim Largey

Could you give us a brief introduction to who you are and what kind of work you make?
I’m an artist living and working in Portland, Maine, most often working in the area between painting and sculpture. The entry point to my work is architecture, landscape, and spaces (both physical and virtual), and how they relate to the realities and fantasies of ourselves.

Where do you gather most of the inspiration for your works?
Juxtapositions of old and new architecture and landscape, social media, social structures, general people watching.

What is your most important artist tool? Is there something you can’t live without in your studio?
Dumpsters. I use a lot of nontraditional and building materials in my work, so dumpsters, construction sites, and refuse piles are a great low-cost source for materials. I also get the satisfaction of re-purposing things that would otherwise end up in the waste stream.

What types of obstacles have you run into in your artistic practice and how do you go about navigating around them?
Learning to focus on and prioritize my work. I’m not independently wealthy, so working a day job is a must. In the day to day, no one cares if you get to your studio so it’s up to you to make it happen.

What do you feel are the recurring themes in your visual work?
Transitions of identity in the face of concentrated and constant change.

Is there a particular artist you feel you relate to? Who are your role models (artists or nonartists)?
An ever expanding list of artists: Phoebe Washburn, Tatiana Berg, Rachel Whiteread, Phyllida Barlow, Richard Tuttle, Cy Twombly, Guillermo Mora, Kuh Del Rosario, Katie Bell… so many more.

What is the best piece of artistic advice you’ve been given?
What’s new becomes old. It’s about pushing the conversation forward.